#include static int win; void ginit(void) { win = gopen(640, 400); gsetbgcolor(win, "black"); gclr(win); } void gfinish(void) { gclose(win); } void gsetcolor(int pc) { newpen(win, pc); } void gline(double x0, double y0, double x1, double y1) { line(win, (float)x0, (float)y0, PENUP); line(win, (float)x1, (float)y1, PENDOWN); }